Gizmos
help you move, rotate, or scale a set of objects along a 3D axis
or plane.
There are three types
of gizmos:
- 3D Move gizmo. Relocates selected objects along an axis
or plane.
- 3D Rotate gizmo. Rotates selected objects about a specified
axis.
- 3D Scale gizmo. Scales selected objects along a specified
plane or axis, or uniformly along all 3 axes.
By default, gizmos are
displayed automatically when you select an object or subobject in
a view that has a 3D visual style. Because they constrain modifications
along specific planes or axes, gizmos help ensure more predictable results.
You can specify which
gizmos are displayed when an object is selected, or you can suppress
their display.
Commands3DMOVE
In a 3D view, displays
the 3D Move gizmo to aid in moving 3D objects a specified distance
in a specified direction.
3DROTATE
In a 3D view, displays
the 3D Rotate gizmo to aid in revolving 3D objects around a base
point.
3DSCALE
In a 3D view, displays
the 3D Scale gizmo to aid in resizing 3D objects.
System VariablesDEFAULTGIZMO
Sets the 3D Move, 3D
Rotate, or 3D Scale gizmo as the default during subobject selection.
GRIPSUBOBJMODE
Controls whether grips
are automatically made hot when subobjects are selected.
GTAUTO
Controls whether 3D
gizmos are automatically displayed when you select objects before
you start a command in a viewport with a 3D visual style.
GTDEFAULT
Controls whether the
3D Move, 3D Rotate, or 3D Scale operation starts automatically when
you start the MOVE, ROTATE, or SCALE command in a viewport with
a 3D visual style.
GTLOCATION
Controls the initial
location of the 3D Move, 3D Rotate, or 3D Scale gizmo when you select
objects before you start a command in a viewport with a 3D visual
style.